Spite is our sixth project and it is based on The Game Assemblys own IP by the same name. It is a Diablo-clone where you play as the cleric class and dungeoncrawl your way through old town and down into the catacombs. With plenty of hellspawn to slay, you are guaranteed to have a good time!
Spite was developed in our programmers own engine Aurora and this was a very valuable experience. We learned to verify our pipeline and integrate all the different disciplines in the process. During this project I created the UI assets, the mockup and character and environment concept art. Since Diablo 2 is my favourite game working on Spite was a blast.